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Make medieval battlefields full screen
Make medieval battlefields full screen







make medieval battlefields full screen

It's a thinking person's game, to say the least, and trying to outwit, outflank, and not simply outgun (or sword) your enemy is the order of the day here. Then again, Pokemon didn't give you a list either, but knowing that fire melts ice doesn't require an intricate knowledge of medieval weaponry and warfare. It's an interesting concept, but it's one that's not explained very well, with no list of strengths vs weaknesses to peruse to check your strategies. The best way to defeat an enemy battalion quickly is to use a combination of archers and foot soldiers, but again, different melee weapons are effective against different troops. The battles work a lot like a medieval game of Rock, Paper, Scissors, with archers being strong against units without shields, and units with large shields being a bit rubbish in up close battle. White means they've already packed their bags. The colour of the flags indicate how close that unit is to giving in and legging it. You can check on their morale, but you won't be able to keep track of how many units they've lost when the battles in progress, making pausing frequently a must. Perhaps the biggest problem with this set up is it's impossible to tell how your units are doing when the battle's in progress. Once you've shuffled your units around, and changed their priorities, hitting X will start the battle going again until you next decide to change your moves. Neither real time nor turn based, History Great Battles Medieval's gameplay is an interesting mix of the two, with the battles playing out in real time, until you press a button, and the game pauses, giving you all the time in the world to check on the status of your units, and think about what to do next. Rather than having to manage each unit separately, your soldiers are divided into units, or battalions of tens of soldiers of the same kind, making moving your armies around the field fairly straightforward. Moving around a map of the south of the UK and France, you'll play through a set of 26 battles, ranging from small skirmishes, to huge, thousand man war. Thankfully, the actual gameplay is a lot better. It's a missed opportunity, and one that particularly grates with us, because we were looking forward to learning about the historical aspect of it. But while this was a great opportunity to provide some backdrop to each mission, the footage is so brief, if you don't have much of an idea of the events of the war, you're often left none the wiser after watching it. More than simply featuring the branding of the History Channel, each mission you play is introduced with footage taken from the channel itself. Once more, unto the breach, dear friends!









Make medieval battlefields full screen